Tactical Karambit Knife
Hard-Surface Weapon Prop- Maya
- Substance Painter
- Substance Designer
High-precision hard-surface weapon prop featuring wear-and-tear metallic texturing and game-ready topology.
Amey
Salvi
A collection of game-ready character models, creature designs, and real-time assets. Focused on efficient low-poly topology, PBR texturing, and game engine optimization.
High-precision hard-surface weapon prop featuring wear-and-tear metallic texturing and game-ready topology.
Detailed 3D environment composition focusing on atmospheric lighting, prop placement, and story-driven storytelling.
Detailed hard-surface automotive model featuring clean curvature flow, metallic car paint shaders, and realistic glass reflection.
Magma-infused creature featuring active emissive maps, modular leg topology, and a complete PBR material pass. Inspired from the Harry Potter books.
A set of game-ready fantasy characters and elemental creatures featuring custom texture maps and optimized quad wireframes.