ASalvi Logo Amey Salvi

3D Character Design & Modeling

A collection of game-ready character models, creature designs, and real-time assets. Focused on efficient low-poly topology, PBR texturing, and game engine optimization.

Tactical Karambit Knife

Hard-Surface Weapon Prop
Software Used
  • Maya
  • Substance Painter
  • Substance Designer

High-precision hard-surface weapon prop featuring wear-and-tear metallic texturing and game-ready topology.

3D Environment Tribute Scene

Real-Time Environment & Prop Assembly
Software Used
  • Maya
  • Substance Painter
  • Photoshop

Detailed 3D environment composition focusing on atmospheric lighting, prop placement, and story-driven storytelling.

Volkswagen Kombi

Hard-Surface Vehicle
Software Used
  • Maya
  • Substance Painter
  • Photoshop

Detailed hard-surface automotive model featuring clean curvature flow, metallic car paint shaders, and realistic glass reflection.

Blast-Ended Skrewt

Real-Time Creature & Material Breakdown
Software Used
  • Maya
  • ZBrush
  • Substance Painter

Magma-infused creature featuring active emissive maps, modular leg topology, and a complete PBR material pass. Inspired from the Harry Potter books.

Elemental Rift Character Suite

Game-Ready Character Collection
Software Used
  • Maya
  • Substance Painter
  • Photoshop

A set of game-ready fantasy characters and elemental creatures featuring custom texture maps and optimized quad wireframes.